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This page provides a detailed list of events and thier use in Event Triggers

NEW IN 2025!

Object-Point Proximity

Object Reached End of Path

Object-Point Proximity

An event to trigger an action when an object gets close to a chosen location

Used to tell when an object is getting near or touching some point in space. The point is chosen by the user and can be manipulated through space with the Refit window.

  • Select an object and add it to the Object field

  • Click a point in the scene where you want the object to perform an action

  • Click Use Last Clicked Point to make a point where you clicked

    • Adjust its position after the fact with Edit

    • You’ll see a representation of the point including the radius your provide it

      • This makes it easier to determine where the point is

  • Choose a radius

  • Choose a type of proximity (enter/exit the proximity)

  • Now, have your selected object reach the point with:

    • Paths

    • Animation

    • Anything that moves the object towards the point

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Object Reached End of Path

An event to trigger an action when an object reaches the end of a path

Used to tell when an object has reached the end of its path (vehicle or pedestrian paths only), allowing you to perform an action once it happens.

Your object must be applied to a path for this event to react to anything.

Select the object and then Add Selected

Now when the object is traveling along the path and reaches the end, you can trigger some action like a pedestrian falling animation, or a custom dialog opening, as a few examples.

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Virtual Reality Events

This section provides detailed information on events that can be used with Virtual Reality

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