Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

This section demonstrates how to use the terrain controls to generate a terrain object for your Fuzor model.add terrain objects to the project.

enable or disable Terrain High Quality Checkbox ocean rendered with high quality graphics settings. Dirt dark

Grass green field.

.

Lake smooth water with clear reflections

Ocean

Image Added

The Terrain Controls App is located in the Design Tab of the Fuzor App Menu. The Alt + T hotkey opens the Terrain Controls App. The Terrain Controls App is used to

control fuzor terrain objects this can be done with the On and Off radio buttons.

Terrain objects are flat planes that have a solid texture. These are used to surround a model in lieu of a site context model.

The

Toggle Terrain checkbox toggles whether the

terrain is

visible. The associated textbox controls the hieght of this terrain object

Image Added

The Terrain Type drop down menu allows you to select from 6 4 different terrainsterrain types.

The Elevation textbox allows you to specify a height for the terrain to appear at

Image AddedImage AddedImage AddedImage Added

Dirt : Dark ground surface.

Concrete : clean and smooth light grey concrete.

Brick : staggered grey bricks

.

Grass : green field.

The Toggle Ocean checkbox toggles whether a terrain object with an aquatic texture is visible. There are two types of aquatic terrain. Ocean can be used with topographical models to create realistic shorelines.

Image Added
Image Added

Ocean : deep wavy water.

Image Removed
Image Removed

Image Modified
Ocean

Lake

Image RemovedImage Removed

Dirt

Concrete

Image RemovedImage Removed

Brick

Grass

: smooth water with clear reflections.

The High Quality Checkbox toggles whether the ocean terrain is rendered with high quality graphics settings.

Scroll pagebreak