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Both the Mini Map and the View Cube appear in the top right window of the 3D view. You can switch between them by using their associated radio buttons in the Navigation controls. The Ctrl + M hotkey switches between the Mini Map and the View Cube.

The Mini Map is a great tool for navigating your 3D scene. It displays a top down orthographic view of the surrounding scene. It displays icons for important objects, like the camera or the avatar and a compass in the top left corner.

Displays the Mini Map.

Zooms out of the Mini Map.

Zooms into the Mini Map.

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Toggles the visibility of the Grid.

Lowers the Grid

Raises the Grid

Toggles whether the Mini Map becomes transparent when inactive.

Increases the size of the Mini Map window

Decreases the size of the Mini Map window.

Hides the Mini Map.

You can use the Mini Map to jump to specific locations that are predefined by your Revit model using the drop down menu defaulted to Site. You can also jump to specific locations using the X, Y, Z Coordinate Fields.

Jumps to the coordinates specified

The View cube is a great way to control your 3D camera precisely without moving its location in 3D space. You can use the cardinal belt to spin the camera around the Y-axis. To pan the along all axis, click and drag the cube itself. To align the camera, select any of the planes on the cube. Additionally, corners and edges can be selected for a 45° orientation. When in avatar control mode certain aspects of the view cube are disabled.

You will only be able to change the rotation around the y axis by clicking on planes, corners, and edges of the View Cube.

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Learn about the cinematic navigation control mode

When using Flythrough the user is automatically changed to a different Navigational control. The Navigation Control returns to the previously set scheme after exiting the flythrough app.

Switching the cinematic navigation control can be disabled.

The Toggle Cinematic Camera checkbox toggles whether the cinematic camera mode is automatically turned on when using the flythrough app.

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When in Cinematic Camera mode fuzor allows the user to pan around a set point. When a point is set it appears as a green circle in the view. This ball is only visible when in Cinematic Camera mode, and will not appear in a rendered video.

Selecting in the 3D View with the Left mouse button will reposition the pivot. Use Shift + Middle Mouse Button to pan around the pivot.

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The Cinematic Camera mode can be enabled outside of flythrough by holding Alt + Left Click. Selecting ESC disables the Cinematic Camera mode and returns the user to the camera mode used before enabled cinematic camera mode