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Learn how to visualize traffic during a construction simulation.

Traffic Paths are and advanced visualization tool that enables users to create active site models. They are designed to show Civilian Pedestrian and Vehicle traffic that surrounds the construction site or to demonstrate the accessablility of Muster points and other access points for Construction Workers. Traffic Paths can be controlled with Triggers and can also be added to tasks to allow the user to change traffic at different times during the construction simulation.

A solid understanding of Traffic Paths requires the user to be familiar with controlling and creating Paths. There are two types of Traffic Paths in Fuzor

Vehicle Paths allow users to create complex vehicle traffic simulations. Any Vehicle that can drive can be added to a Vehicle Path. Vehicle paths are designed to simulate Non-Construction Vehicles Navigating around the construction site.

A Vehicle Path can be used to demonstrate Site Egress for Construction Vehicles as well. Although for a detailed animation is it recommened that the user create a Vehicle Animation Path and add the associated vehicle to the schedule through Multi-Track Animations.

Pedestrian Paths allow users to demonstrate pedestrian access. Pedestrian access is important for both Civilian Traffic around the site and to demonstrate how construction workers navigate the construction site and access key areas.

Traffic Path Operations

This Chapter provides detailed information on the operations to paths that can control pedestrian and vehicle traffic systems.

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