Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This section demonstrates using the Split Geometry App to subdivide objects into smaller pieces.

Scroll indexterm
titleSplit Geometry
primarySplit Geometry

The Split Geometry App is located under the Coordination Tab of your Fuzor App Menu shown to the right. With this menu open you can either split the geometry by level or by Interval. Switch between these modes using the drop down at the top. Type allows you to select different types of level based geometry subdivisions.

The Category option allows you to select objects by category to divide. Use the Category drop down menu to select object categories.

The Filter option opens the Filter List. This view functions the same as the original filter list. Select Filters to control what objects will be sub divided. For more information on filtering see Filters.

The Selection option will split objects based on what is selected in the 3D View.

The Show Levels checkbox will toggle whether the planes with which you are cutting are shown.

The Apply button executes the geometry subdivision.

Image Modified

Split Geometry by Level

This section demonstrates how to split geometry by level

Split by level will sub divides objects at each level. Objects will only be split if they are in between the Max and the minimum level.

Min Level defines the minimum level to split objects at

Max Level defines the maximum level to split objects at.

Image Modified

Split Geometry by Interval

This section demonstrates how to split geometry by level

Split Geometry by Interval splits objects over the interval defined in the Interval textbox. The cut interval will be offset based on the starting offset placement.

The Click Starting Offset defines the minimum height objects will be split over. Click in the 3D View after clicking this button to place the start offset.

The Click ending offset buttons to define the minimum and maximum Click in the 3D View after clicking this button to place the end offset.

Image Modified

...

Geometry

...

Splitting Menu

This section demonstrates how to use the Split Geometry Tool to subdivide selected objects.

The Geometry Splitting menu is opened from the Split Geometry

Tool is located within the Element Properties Overlay. Select all of the objects that you wish to split. then Navigate to the Object Description submenu

button contained within the Object Description tab of the Element Properties.

Click the row labeled split and the Geometry Splitting App activates. This will open the Geometry Spitting Overlay which will generate a list of separate objects as you cut so that you can make specific and centralized cuts. Image RemovedImage RemovedImage Removed

Opens the Cut tool to cut the associated object

The Cut Tool

Objects selected when the Geometry Splitting menu is open can be split into separate parts.

Image Added
Image Added

As cuts are made separate objects are represented by different colors, and a new entry is generated in the list.

The Display Color column will allow you to change the sections color.

The Finish button will save your geometry split and create separate objects for easch of the subdivided parts.

The Reset button will discard any changes you made leaving the menu open.

The Cancel button will discard any changes you made and close the window.

Each subdivided part can be split by selecting one of the cut buttons.

Image Added

A Plane cut allows the user to cut an object with a single infinite plane.

Image Added

A Freehand cut allows the user to create a polyline

Plane Cut

This section demonstrates how to use a plane cut to split objects.

Image Added

The Plane Cut tool allows you to control a 3D plane with which to cut your object

. You cannot scale because planes are already infinitely expansive and thin

.

The Custom Input plane type

grants full control of all 3D rotation axis

allows the user to manipulate the plane freely with the Refit Tool.

The Horizontal plane type

will freeze all rotational axis

splits an object at a specific hieght.

The Vertical plane type

will freeze both the x and the z rotational

allows the user to rotate a the cut plane along the Y axis.

The Align To Surface plane type creates a plane based on a selected surface.

Once your plane is properly oriented click Finish and you will be brought back

When the Refit session is ended the user is returned to the Geometry Splitting

Overlay. There will now be two Sections in your Geometry Splitting Overlay. They represent each side of the geometry you have split and are represented in the 3D View by their display color. You can divide each of these individually with the cut toolImage Removed

Image Removed

The Display Color column will allow you to change the sections color.

The Finish button will save your Geometry Split and apply it to the mesh.

The Reset button will discard any changes you made.

The Cancel button will discard any changes you made and close the window.

Menu with the objects split by the plane.

Image Added

Image Added

Freehand Cut

This section demonstrates how to use a plane cut to split objects.

Image Added

The Freehand Cut tool allows the user to create complex cuts

Scroll pagebreak