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This chapter demonstrates how to to add detailed vehicle animations to construction animations.

Multi-Track Vehicle Animations

This section demonstrates how to create a use Multi-Track Animations

The Multi Track Animation app is located in the Content Tab of the Fuzor App menu. This app works in conjunture with the canonical Sequence Animation App and the Vehicle animation tool. Multitrack animations can be used to bind multiple animations to the same object. These animations can be bound to tasks or triggers allowing for active control over objects in your scene. Vehicle animations can be converted to Multi-Track Animations using the Animation Manager.

Opens the Animation Manager.

The Animation Manger allows you to save your Equipment animations. Rename created animations by double clicking them.

The Save button saves your current animation to the Animation Manager List.

The Apply button applies the selected animation to the current vehicle.

The Delete button removes the selected animation from the List.

The Convert to Multi-Track button converts your vehicle animation to a Multi-Track Vehicle Animation.

Once animations are created they appear in the Multi Track Animations List. For each item in the list there are mulitple vehicle animations that can be edited separately.

Places a vehicle matching the type of the multi-track animation.

Each vehicle animation that is part of the selected multi track mnimation appears in the Tracks list. In order to view the keyframes associated with a particular track, you must select a vehilce of that type.

The Edit button allows the editing of each keyframe in the selected track. You must have a vehicle of the same type selected to edit the track.

The Clone button duplicates the currently selected animation track.

The Import button imports a .fsa or .fva.

The Export button exports Multi Track Vehicle Animation as a .fva.

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