Point Cloud
Learn how to load point clouds into Fuzor
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Point clouds are an ideal way to show site context. Some point cloud types can be dragged and dropped into the 3D view in order to load it. Recap Point Clouds must be loaded into Revit and then Synced to Fuzor. For more information see Importing With Plugins. | |||||||
When Importing a point cloud, You are be prompted by the following dialog menu. Supported file types for point clouds are .pts and .fls The Import Units should be set to the unit that the point cloud was originally created using. The Import Options checkbox should be checked if the file is standalone. | |||||||
The Color Intensity checkbox should be check if the color intensity is in the range of 0 to 255. The Specific Coordinate checkbox and Vector allow you to specify a 3D Coordinate in the project to load the point cloud. After checking this box, you can select an object in the 3D space to populate the X,Y, Z fields. |
Point Cloud App
Your Point Cloud functionality is now per model in 2025. This means your triangulation, definition, and point size can be adjusted on a per-object basis, instead of globally applied to all Point Clouds. To accomplish this, the Point Cloud App has been removed in 2025, and the features will show up on the Point Cloud model itself (Element Properties) when selecting the object.
Use Case: Adjusting individual pointcloud files |
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All of the original pointcloud app features still exist, you just have to click the pointcloud model once loaded into Fuzor! |
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In the past it was only possible to apply physics to all of your pointclouds at the same time. This process would make some pointclouds have varying degrees of detail, and give physics to models that didn’t necessarily need it, which can be a lengthy process. |
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