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Common Tools

Common Tools

Filters

Learn how to filter the objects in your project.

Split Geometry

This section demonstrates using the Split Geometry App to subdivide objects into smaller pieces.

The Split Geometry App is located under the Coordination Tab of your Fuzor App Menu shown to the right. With this menu open you can either split the geometry by level or by Interval. Switch between these modes using the drop down at the top. Type allows you to select different types of level based geometry subdivisions.

History

This section demonstrates how to use the history app to manage your changes to your file.

The History App is located in the Coordination Tab of the Fuzor App Menu. The History App can be dragged around the Fuzor window. For more information see Workspace Management. The List in the History App displays all changes you have made in the current session. Click a change in the list to navigate back to the state of the cache file directly after the change was made. If a change is made all changes that are after the currently loaded state will be removed.

Refit Tool

This section demonstrates how to transform objects using the Refit tool.

When an object is selected the Refit widget is automatically enabled. This tool is used to transform objects in Fuzor. The buttons on the bottom of the menu help manage the changes being made.

The Finish button closes the menu retaining transformation changes

Measurement Tools App

This section provides detailed information on the types of measurements that can be created using the Measurement Tools App.

The Measurement Tools App is located in the Coordination tab of the Fuzor App Menu. The Alt + M hotkey opens the Measurement Tools App. The Measurement Tools App can be dragged around the Fuzor window. For more information see Workspace Management.

Selection Sets

Learn how to create Selection Sets in Fuzor.

You can make selection sets in Fuzor just like in Navisworks. The Selection Set app is located in the Coordination of the Fuzor App Menu. The Selection Sets App can be dragged around the Fuzor window. For more information see Workspace Management. Selections sets can be used to make groupings of objects. After you create a selection set and add all of the desired objects to it you can select all of those objects at once by selecting the selection set.

Point Cloud

This section demonstrates how to use the Point Cloud App to manage imported point clouds.

A point cloud can just be dragged and dropped into the 3D view in order to load it. The Point Cloud App is located in the Coordination Tab of the Fuzor App Menu. The Alt + Subtraction Symbol hotkey opens the Point Cloud App. From the Point Cloud App, you can manage your imported point cloud.

Sequence Animation

This section demonstrates how to create a sequence animation using imported models and equipment.

The Sequence Animation App is located in the Content tab of the Fuzor App Menu. Sequence Animations can be used to make complex animations of any model that has been imported into Fuzor. They can also be bound to tasks to work as part of a Construction Simulation. For more information see Object Assignment.

Auto Clash Resolve

This section demonstrates how to use the Auto Clash Resolve App

The Auto Clash Resolve app is located in the Coordination Tab of the Fuzor App Menu. The Alt + Z hotkey opens the Auto Clash Resolve App. The Auto Clash Resolve app can be dragged around the Fuzor window. For more information see Workspace Management.

Saved Views

This section demonstrates how to access your saved views that were synced over from your external software

The Saved Views App is located in the Coordination tab of the Fuzor App Menu. The Alt + Q hotkey opens the Saved View App. The Saved Views App can be dragged around the Fuzor Window. For more information see Workspace Management. With the Saved Views App open you can access all of the views that were synced over from Navisworks and Revit as well as create and export views in Fuzor. To select a saved view, click the check box in the top left corner of the view's thumbnail. To load a saved view, click on the thumbnail. Rename a saved view by double clicking it in this list.

Visibility Override

This section demonstrates how to hide objects from the 3D View

The Visibility Override App is located in the Coordination tab of the Fuzor App Menu. The Alt + Addition Symbol hotkey opens the Visibility Override App. The Visibility Override App always appears in the center of the Fuzor window and can be dragged around. For more information see Workspace Management. Additionally, the Visibility Overrides App can be resized.

Section Cut

This section demonstrates how to create and manipulate section cuts to be stored within your saved views.

The Section Cut App is located in the Coordination Tab of the Fuzor App Menu. The Alt + X hotkey opens the Section Cut App. With the Section Cut App Open you can create section cuts to help see internal objects without having to actually divide the meshes manually. If enabled, section cuts will stay active outside of the Section Cut App.

3D Marker

Learn how to create 3D Location Markers to display a caption in the 3D view.

A 3D Location Marker is a caption that is attached to a specific object. Their visibility can be toggled at different times during a flythrough video to label different methodology or objects in your model.

 

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