Terrian Controls
This section demonstrates how to use the terrain controls to add terrain objects to the project.
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The Terrain Controls App is located in the Design Tab of the Fuzor App Menu. The Alt + T hotkey opens the Terrain Controls App. The Terrain Controls App is used to control fuzor terrain objects this can be done with the On and Off radio buttons. | |||||||
Terrain objects are flat planes that have a solid texture. These are used to surround a model in lieu of a site context model. The Toggle Terrain checkbox toggles whether the terrain is visible. The associated textbox controls the hieght of this terrain object | |||||||
The Terrain Type drop down menu allows you to select from 4 different terrain types. | |||||||
Dirt : Dark ground surface. | Concrete : clean and smooth light grey concrete. | Brick : staggered grey bricks. | Grass : green field. | ||||
The Toggle Ocean checkbox toggles whether a terrain object with an aquatic texture is visible. There are two types of aquatic terrain. Ocean can be used with topographical models to create realistic shorelines. | |||||||
Ocean : deep wavy water.
| Lake : smooth water with clear reflections. | ||||||
The High Quality Checkbox toggles whether the ocean terrain is rendered with high quality graphics settings. |