Selecting Objects
Learn how to use the various types of selection methods.
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Selecting objects is integral to using fuzor. Most Fuzor workflows require that the user selects an object to perform an operation To Select an object, click on it in the 3D View with the left mouse button. To Select Multiple Objects, hold down Ctrl or Shift and click on it in the 3D View with the left mouse button. To Deselect a Single Object, hold down Ctrl and click on it in the 3D View with the left mouse button. To Deselect All Objects, click anywhere in the 3D View with the right mouse button or press ESC. | |||||||
Other Methods of Selecting Objects are: | |||||||
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Selected objects appear transparent blue. When selected, the Element Properties opens showing detailed information about the object. Additionally, when the user is not using an app with a full screen menu the Refit Tool appears allowing the object to be moved to a new location. During sketch render an object appears invisible when selected.
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The amount of objects selected is displayed in the right corner of the Quick Access Toolbar. The number of meshes loaded and the number of polygons loaded is also displayed. |
Box Selection
Learn how to use Box selection effectively.
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Box selection is a great way to select multiple objects at once. There are two ways to use box selection. Both ways can be done by clicking and dragging in the 3D view. The box will stretch from the place where your click to the place where your drag. To make an Inclusive Box Selection drag from right to left. To make an Exclusive Box Selection drag from left to right. An Inclusive Box Selection selects any object that is entirely or partially within the selection bounds. An Exclusive Box Selection selects any object that is entirely contained within the selection bounds. |